AI Insights · Timothy · July 2021
Top 5 Fidget Toys Games in Mexico: Q2 2021 Performance
Explore the performance of the top 5 fidget toy games in Mexico during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top five fidget toy games in Mexico demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at how each app performed during this period.
Slime it: Slime Game Simulator from Slime4Fun showed a consistent increase in weekly revenue, peaking at approximately $1.2K in the week of June 7. Weekly downloads saw significant fluctuations, with a notable peak of around 13.7K in the week of May 31. The app's active users also grew steadily, reaching about 17.3K in the same week.
Antistress - Relaxing games by Moreno Maio maintained steady weekly revenue, averaging around $100 throughout the quarter. Weekly downloads peaked at approximately 75K in the week of May 31, while active users reached nearly 498K in the week of June 14.
#SelfCare from TRU LUV Inc. had modest revenue gains, with a high of $28 in the week of May 31. Downloads fluctuated, peaking at around 328 in the week of May 17. Active users saw a gradual increase, reaching 319 in the week of May 31 before declining towards the end of June.
Fidget Toys 3D by Tran Dinh Hung experienced a significant surge in downloads, peaking at approximately 294K in the week of May 10. Weekly revenue peaked at $28 in the same week. Active users saw a significant increase, reaching over 670K in the week of May 17.
Sensory Fidget Toys No Anxiety by Shanze Shafique had minimal revenue during this period. Weekly downloads peaked at around 907 in the week of April 19, while active users saw a high of 1K in the same week before gradually declining.
These insights into the top fidget toy games in Mexico for Q2 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.